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liblcf
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#include <lmt_chunks.h>
Collaboration diagram for LMT_Reader::ChunkMapInfo:Public Types | |
| enum | Index { name = 0x01, parent_map = 0x02, indentation = 0x03, type = 0x04, scrollbar_x = 0x05, scrollbar_y = 0x06, expanded_node = 0x07, music_type = 0x0B, music = 0x0C, background_type = 0x15, background_name = 0x16, teleport = 0x1F, escape = 0x20, save = 0x21, encounters = 0x29, encounter_steps = 0x2C, area_rect = 0x33 } |
Definition at line 25 of file lmt_chunks.h.
| Enumerator | |
|---|---|
| name | String. Note: Map ID 0 used to be game title but it should be ignored (TreeCtrl dummy editor dumped data); always use RPG_RT.ini GameTitle instead |
| parent_map | Integer. Used to inherit parent map properties |
| indentation | Integer. Dummy editor dumped data. Branch indentation level in TreeCtrl |
| type | Integer |
| scrollbar_x | Integer. Editor only |
| scrollbar_y | Integer. Editor only |
| expanded_node | Flag. Editor only |
| music_type | Integer. 0=inherit; 1=from event; 2=specified in 0x0C |
| music | Array - RPG::Music |
| background_type | Integer. 0=inherit; 1=from terrain ldb data; 2=specified in 0x16 |
| background_name | String |
| teleport | Flag. 0=inherit; 1=allow; 2=disallow |
| escape | Flag. 0=inherit; 1=allow; 2=disallow |
| save | Flag. 0=inherit; 1=allow; 2=disallow |
| encounters | Array - RPG::Encounter |
| encounter_steps | 0=Encounters Disabled; 1=Encounter Rate for the map |
| area_rect | Uint32 x 4 (Left; Top; Right; Bottom). Normal map (non-area) is 0; 0; 0; 0 |
Definition at line 26 of file lmt_chunks.h.