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liblcf
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#include <ldb_chunks.h>
Collaboration diagram for LDB_Reader::ChunkDatabase:Public Types | |
| enum | Index { actors = 0x0B, skills = 0x0C, items = 0x0D, enemies = 0x0E, troops = 0x0F, terrains = 0x10, attributes = 0x11, states = 0x12, animations = 0x13, chipsets = 0x14, terms = 0x15, system = 0x16, switches = 0x17, variables = 0x18, commonevents = 0x19, version = 0x1A, commoneventD2 = 0x1B, commoneventD3 = 0x1C, battlecommands = 0x1D, classes = 0x1E, classD1 = 0x1F, battleranimations = 0x20 } |
Definition at line 1303 of file ldb_chunks.h.
| Enumerator | |
|---|---|
| actors | |
| skills | |
| items | |
| enemies | |
| troops | |
| terrains | |
| attributes | |
| states | |
| animations | |
| chipsets | |
| terms | |
| system | |
| switches | RPG::Switchs |
| variables | RPG::Variables |
| commonevents | |
| version | Indicates version of database. When 1 the database was converted to RPG Maker 2000 v1.61 |
| commoneventD2 | Duplicated? - Not used - RPG2003 |
| commoneventD3 | Duplicated? - Not used - RPG2003 |
| battlecommands | RPG::BattleCommand - RPG2003 |
| classes | RPG::Class - RPG2003 |
| classD1 | Duplicated? - Not used - RPG2003 |
| battleranimations | RPG::BattlerAnimation - RPG2003 |
Definition at line 1304 of file ldb_chunks.h.